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Realm object server sync on low connection.


Realm object server sync on low connection.

By : Jane Hsieh
Date : November 20 2020, 03:01 PM
seems to work fine the issue have been fixed in 4.1.0
code :


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Rdbms one way sync with Realm Object Server possible?

Rdbms one way sync with Realm Object Server possible?


By : mtyhn
Date : March 29 2020, 07:55 AM
This might help you It's possible, but not in the freely available version of the Realm Mobile Platform on the Realm Website.
At the moment, only a sync-enabled version of the Realm Node.JS SDK is capable of opening and writing data to synchronized Realm files located on the server. This SDK is only presently available to people who have purchased the Enterprise edition of the Realm Mobile Platform. The developer edition of the Realm Mobile Platform only allows for modification of synchronized Realms from a user's local device.
Realm sync with Realm Object Server

Realm sync with Realm Object Server


By : Batu Aksoy
Date : March 29 2020, 07:55 AM
should help you out Unfortunately not at the moment. Realm's sync APIs and semantics right now are best suited for incremental sync use cases, but we're working on two features that should help address the use case you've shared.
The first is a "Download Realm" API which only makes the Realm available once its entire contents have been downloaded.
Realm Data Sync after Changing Realm Object Server

Realm Data Sync after Changing Realm Object Server


By : Mike Willacy
Date : March 29 2020, 07:55 AM
this will help You will receive an error called Client Reset. This happens when the server and client disagree about the history of the Realm. It a Client Reset happens, it will backup the local file to another location on the device, after which the original file gets deleted so the server state can be synced.
You can read more here: https://realm.io/docs/realm-object-server/#client-recovery-from-a-backup
Sync Realm Object Server connection completion with follow up realm object usage

Sync Realm Object Server connection completion with follow up realm object usage


By : Kathy Deeb
Date : March 29 2020, 07:55 AM
This might help you Since you didn't show how checkForExistingProfile() is called after viewDidLoad() this is conjecture, but based on everything else you described it's the likely cause.
What you need to do is not call checkForExistingProfile() until the sync user has logged in and your self.realmRos variable has been initialized. Cocoa Touch does nothing to automatically synchronize code written using an asynchronous pattern (like logIn(), which returns immediately but reports its actual completion state in a callback), so you need to manually ensure that whatever logIn() is supposed to do has been done before you call any additional code that depends on its completion.
Realm Object Server. Sync initial Local DB

Realm Object Server. Sync initial Local DB


By : Mick
Date : March 29 2020, 07:55 AM
Any of those help Just to confirm what I think you're asking. You're pre-bundling a Realm database file, containing 160,000 rows of data along with your app. When a new user logs into the app, the data is then synchronized with their account.
Unsynchronized Realm files and synchronized Realm files are two different file formats, so it's not possible to convert one file to another. Copying a pre-bundled offline Realm to a user-controlled directory and then trying to apply a syncConfiguration object won't do anything.
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