Use ObjectBox with Libgdx

Use ObjectBox with Libgdx

By : K. Szymanski
Date : November 21 2020, 03:00 PM
This might help you So because ObjectBox creates .so files for the additional modern folder of arm64-v8a, and my libgdx setup didn't have the lines
code :
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"

if (jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a")

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Objectbox with retrofit

Objectbox with retrofit

By : Oxyrhynchos
Date : March 29 2020, 07:55 AM
it helps some times https://github.com/ManueGE/Boxfit
code :
Retrofit retrofit = new Retrofit.Builder()            
ObjectBox sum two columns

ObjectBox sum two columns

By : Andrei
Date : March 29 2020, 07:55 AM
it should still fix some issue Here is there is such a task: , Two sums, two DB queries, but one Query object:
code :
Query<A> query = controller.getStore().boxFor(A.class).query().build();
int sumSum = query.property(A_.field1).sum() + query.property(A_.field2).sum()
GreenRobot objectbox

GreenRobot objectbox

By : Harish N
Date : March 29 2020, 07:55 AM
I hope this helps you . minSdkVersion is 15 It's used by thousands of apps, of which some have million of users "Better" is highly subjective (I think I will edit your wording; it's probably causing downvotes). So some indicators: If you are looking for CRUD performance, ObjectBox is faster. If you like SQL, stick with SQLite/Room/whatever.
Android ObjectBox.getAll() returning null, even though objectBox.count is 5

Android ObjectBox.getAll() returning null, even though objectBox.count is 5

By : Erika Rubert
Date : March 29 2020, 07:55 AM
Hope this helps Turns out that when using ObjectBox in android development it is crucial to have an empty constructor. This may relate to your answer is a sense, but that is what fixed the program. Very dumb implementation in my opinion.
Destroy objectbox DB

Destroy objectbox DB

By : user2889482
Date : March 29 2020, 07:55 AM
should help you out solution:
i had to access each of my boxes individually and delete them one at a time.
code :
fun clearAll(){

fun closeAll(){
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