AudioKit issue, mic not sensitive enough

AudioKit issue, mic not sensitive enough

By : lmrese
Date : November 22 2020, 03:01 PM
may help you . I have an issue where the microphone on my 6s will only give me an output if I am right in front of the microphone. I'd like to change the sensitivity so that it will read a frequency even from a couple of feet distance. , Try sticking a booster before the tracker:
code :
mic = AKMicrophone()
boostedMic = AKBooster(mic, gain: 5)
tracker = AKFrequencyTracker.init(boostedMic)
silence = AKBooster(tracker, gain: 0)

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AudioKit: Can I disable an AKMicrophone without calling AudioKit.stop()?

AudioKit: Can I disable an AKMicrophone without calling AudioKit.stop()?

By : Woo Jin Kim
Date : March 29 2020, 07:55 AM
With these it helps I think you should use AudioKit for the metronome, and use a part of AudioKit called the AKMicrophoneTracker for the tuner.
http://audiokit.io/docs/Classes/AKMicrophoneTracker.html https://github.com/AudioKit/AudioKit/blob/master/AudioKit/Common/Internals/Microphone%20Tracker/AKMicrophoneTracker.swift
code :
let tracker = AKMicrophoneTracker()

//: User Interface
import AudioKitUI

class LiveView: AKLiveViewController {

    var trackedAmplitudeSlider: AKSlider?
    var trackedFrequencySlider: AKSlider?

    override func viewDidLoad() {

        AKPlaygroundLoop(every: 0.1) {
            self.trackedAmplitudeSlider?.value = tracker.amplitude
            self.trackedFrequencySlider?.value = tracker.frequency

        addTitle("Tracking With Microphone Tracker")

        trackedAmplitudeSlider = AKSlider(property: "Tracked Amplitude", range: 0 ... 0.8) { _ in
            // Do nothing, just for display

        trackedFrequencySlider = AKSlider(property: "Tracked Frequency",
                                          range: 0 ... 2_400,
                                          format: "%0.3f Hz"
        ) { _ in
            // Do nothing, just for display

Fatal error: AudioKit: Could not start engine. When calling AudioKit.start()

Fatal error: AudioKit: Could not start engine. When calling AudioKit.start()

By : Ash
Date : March 29 2020, 07:55 AM
I wish this helpful for you It seems AudioKit doesn't want to work with AVKit: https://github.com/AudioKit/AudioKit/issues/1224
As a workaround, this is what I did:
code :
        let item = videoPlayer.player.currentItem
        videoPlayer.player.replaceCurrentItem(with: nil)
        videoPlayer.player.replaceCurrentItem(with: item)
AudioKit 4.2 from CocoaPods Issue miss file

AudioKit 4.2 from CocoaPods Issue miss file

By : maxname
Date : March 29 2020, 07:55 AM
Does that help It depends on what you're importing from AudioKit. I don't think you'd get this with a vanilla project. But, if what you're doing requires access to core, then you might not want to use Cocoapods anyway. If you shared your project I could give you a more complete answer.
codeigniter url case sensitive issue

codeigniter url case sensitive issue

By : hogann
Date : March 29 2020, 07:55 AM
Hope that helps The problem exist coz file name differs on Linux and Windows MyFile & myfile can not exist in a same path in Windows, but can on a Linux
Sahi case sensitive issue

Sahi case sensitive issue

By : Quinton Reeves
Date : March 29 2020, 07:55 AM
Does that help You may try:
_assert(_isVisible(_link("/Noticeboard\(Active Tab\)/i")));
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