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Displaying button at the end of onboarding flow on swift


Displaying button at the end of onboarding flow on swift

By : Roger Layton
Date : October 23 2020, 08:10 AM
this one helps. I'm implementing an onboarding flow, using a container. Doing that, I would like the user to be able to use a "Next" button only when the last page of the flow has been displayed. , Implement this Delegate Method:
code :
class OnboardingViewController: UIPageViewController, 
    UIPageViewControllerDataSource, 
    UIPageViewControllerDelegate {

    /* more code */

    // UIPageViewControllerDelegate Methods
    func pageViewController(_ pageViewController: UIPageViewController, 
        didFinishAnimating finished: Bool,
        previousViewControllers: [UIViewController],
        transitionCompleted completed: Bool) {

        if completed {
            if nextIndex == 3 {
                enableSkipBtn(true)
            } else {
                enableSkipBtn(false)
            }
        }
    }
}


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Stop auto rotate after one rotation in onboarding flow for splash screens

Stop auto rotate after one rotation in onboarding flow for splash screens


By : Ali
Date : March 29 2020, 07:55 AM
Hope this helps in my app there are 3 screens in the onboarding/splash screen flows which are set to auto rotate every 5 seconds , You can use timer's invalidate() instance method to stop it
code :
var counter = 0

 pageChangeTimer = Timer.scheduledTimer( withTimeInterval: pageChangeInterval, repeats: true) { [weak self] timer in 
    self?.rotateScreen() 
    self.counter += 1
    if self.counter == 3 {
    timer.invalidate()
 }
}
Acumos onboarding errors when onboarding a Python model

Acumos onboarding errors when onboarding a Python model


By : user2464051
Date : March 29 2020, 07:55 AM
I think the issue was by ths following , I have managed to onboard now. I switched to an Ubuntu 18.04 VM and generated the model there and it is now working. My first attempt was on a Macbook Pro and it looks like that something is wrong with the generation of the model on the Mac. I will try to investigate further what the difference in the generated models are and may post an update if I find something worth sharing.
How can I have a seamless onboarding flow for my Google Marketplace App

How can I have a seamless onboarding flow for my Google Marketplace App


By : Deepak Porwal
Date : March 29 2020, 07:55 AM
I hope this helps .
There isn't a callback mechanism for installs but you can poll the Licensing API to get that information.
Swift - Interactive onboarding while using the app

Swift - Interactive onboarding while using the app


By : Hidayat Shah
Date : March 29 2020, 07:55 AM
it should still fix some issue What I typically do for first-time runs is set a UserDefaults Bool for a "firstRun" or "onboardingComplete" key. When you register the UserDefaults, you set it to true/false, and then after the user completes the onboarding, you toggle it.
Do a quick if/then on that UserDefaults key on app launch and run a "handleFirstRun" function if needed.
Swift: visual glitches when presenting a Main and Alternative (login/onboarding) Flow?

Swift: visual glitches when presenting a Main and Alternative (login/onboarding) Flow?


By : Helsing Lee
Date : March 29 2020, 07:55 AM
wish of those help Firstly, as you are dealing with multiple flows, this is where Storyboards can be used effectively. By default your Application uses Main.storyboard for your primary flow. Your onboarding/alternative flow can be contained in a secondary storyboard, eg. Onboarding.storyboard
This has a number of advantages:
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